Sculpting In Zbrush Project Grenade

Tags: zBrush

Learn Zbrush Hard Surface modeling, Substance Painter, Marmoset Toolbag and so much more!

Last updated 2022-01-10 | 4.8

- Zbrush-Substance-Marmoset! Students will learn polymodeling/hard surface sculpting and retopology in Zbrush
- diving deep into Zmodeler!
- They will learn basics of Substance Painter
- how to import a sculpt in Substance Painter and transfer high poly details to low poly model!
- We will explore Substance and see it's magic in creating amazing materials super quickly!

What you'll learn

Zbrush-Substance-Marmoset! Students will learn polymodeling/hard surface sculpting and retopology in Zbrush
diving deep into Zmodeler!
They will learn basics of Substance Painter
how to import a sculpt in Substance Painter and transfer high poly details to low poly model!
We will explore Substance and see it's magic in creating amazing materials super quickly!
They will also learn basics of Marmoset Tool bag and how to make a great real-time render in it and export it to Artstation for the world to see!

* Requirements

* have Zbrush installed as well as Substance Painter and if you can Marmoset Toolbag!

Description

Guiding you on this journey is an award winning digital sculptor, Art Academy professor and a studio head with over 15 years of industry experience!

ZBRUSH-SUBSTANCE PAINTER-MARMOSET TOOLBAG

No prior knowledge of Substance needed!

We will start in Zbrush, doing Hard Surface modeling by mastering Zmodeler! We will model a SF Grenade based on 2d design by Ben Mauro!

I will show you my workflow for doing retopology in Zbrush, we will leverage the power of booleans and polygorups, all to create an exceptional model that we will bring into Substance Painter! If you never used Substance Painter, i got you covered- with an Introduction to Substance Painter section!

We will make complex textures and materials in Substance Painter and in the end render it all within Substance Painter, export it to Photoshop to create our final hero shot with just minor CC!

BUT we will not stop there! Once that is done we will go back into Zbrush to take our sculpt to the lowest poly count possible! Once we make the low poly model, we will bring it back into Substance Painter, transfer our surface and texture material from our previous sculpt! We now how a game ready low poly model!

We will take this into Marmoset Toolbag! If you never used it before, no worries, i make an introduction to Marmoset and take you step by step as we recreate our Substance materials and create an awesome scene that is now real time rendered in Marmoset! We use the Artstation export withing Marmoset to publish our model on Artstation so you can show the world your creation in full 3d glory!

GET ACCESS TO OUR SCULPTING IN ZBRUSH FB GROUP AND DISCORD CHANNEL!! Ask question, share progress, get C&C!!


Let's learn together!


Who this course is for:

  • Beginner, Intermediate! All those who want to learn how to do polymodeling in Zbrush, create game ready assets, discover new workflows and get introduced to the power of Substance painter!

Course content

10 sections • 44 lectures

Introduction to Zmodeler part 01 Preview 11:17

Introduction to Zmodeler!

Introduction to Zmodeler part 02 Preview 24:29

Modeling the Grenade part 01 Preview 15:15

Modeling the Grenade part 02 Preview 17:22

Modeling the Grenade part 03 Preview 19:04

Modeling the Grenade part 04 Preview 27:41

Modeling the Grenade part 05 Preview 10:24

Modeling the Grenade part 06 Preview 18:45

Modeling the Grenade part 07 Preview 10:37

Modeling the Grenade part 08 Preview 23:51

Modeling the Grenade part 09 Preview 27:03

Modeling the Grenade part 10 Preview 13:42

Modeling the Grenade part 11 Preview 18:10

Modeling the Grenade part 12A-Zbrush 2021 and higher only! Preview 29:10

This video is meant only for those who have Zbrush 2021 and higher! We explore how to retopo using Zmodeler instead of Zspheres, utilizing new funcions that came with Zbrush 2021!

Modeling the Grenade part 12B Preview 25:23

In this video we learn how to use Zshperes for retopology!

Modeling the Grenade part 13 Preview 24:18

Modeling the Grenade part 14 Preview 10:50

Modeling the Grenade part 15 Preview 17:30

Modeling the Grenade part 16 Preview 23:51

Modeling the Grenade part 17 Preview 21:13

Modeling the Grenade part 18 Preview 16:33

ASSETS Preview 00:05

Here you will find Grenade high poly Zbrush file, Genade Low poly Zbrush file, as well as *.fxb of those

Introduction to Substance Painter part 01 Preview 15:02

Introduction to Substance Painter part 02 Preview 11:02

Introduction to Substance Painter part 03 Preview 19:12

Substance Painter part 01 Preview 06:04

Substance Painter part 02 Preview 11:31

Substance Painter part 03 Preview 21:19

Substance Painter part 04 Preview 32:33

Substance Painter part 05 Preview 27:12

Substance Painter part 06 Preview 16:29

Substance Painter part 07 Preview 15:04

ASSETS Preview 00:03

Here you will find all the Substance Painter files: scene, textures, smart material...

Low Poly Version part 01 Preview 23:38

Low Poly Version part 02 Preview 15:12

Low Poly Version part 03 Preview 05:57

ASSETS Preview 00:02

Here is the ultra low poly Zbrush file and fbx!

Marmoset Toolbag part 01 Preview 12:24

Marmoset Toolbag part 02 Preview 22:37

ASSETS Preview 00:01

Here are the Marmoset Toolbag files!