Make A Mega Dude Action Shooter Game In Unity With Pixel Art

Tags: Pixel Art

Our experienced instructors Kevin Liao & Glauco Pires explain everything from a beginner level. No experience necessary!

Last updated 2022-01-10 | 4.4

- Build a platform shooter game in Unity®.
- Learn the fundamentals of game design.
- Create artwork in MagicaVoxel and Photoshop.

What you'll learn

Build a platform shooter game in Unity®.
Learn the fundamentals of game design.
Create artwork in MagicaVoxel and Photoshop.
Code in C#.

* Requirements

* Unity® 2017.1.0f3 (for game set-up and coding)
* MagicaVoxel and Adobe Photoshop CC 2015.5 (for creating art)
* This course was recorded on a Mac computer
* but you can use a PC.

Description

Complete Beginner's Guide to Building a Game from Scratch in Unity® with Pixel Art in MagicaVoxel & Photoshop.

This course was funded by a wildly successful Kickstarter.

Join Mammoth Interactive step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game.

You don't need any prior coding or digital art experience!

Glauco Pires takes you through the process of coding a game in Unity® from scratch. Kevin Liao teaches you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in MagicaVoxel and Photoshop to make original art. 

The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.

This course is project-based, so you will not waste time on useless coding practices. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.

Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

You get full lifetime access to this course for a single one-time fee. Enroll today to join the Mammoth community!

Who this course is for:

  • Complete beginners. No prior coding or digital art skills necessary.
  • People who want to make games.

Course content

24 sections • 151 lectures

Introduction to the Course Preview 03:02

Intro + Downloading Unity Preview 10:23

3D Elements Preview 10:31

Building a Player Preview 06:08

Input Preview 14:02

Horizontal Movement Preview 13:46

Jumping Preview 11:19

Game Camera Preview 11:54

Shooting Bullets Preview 23:45

Particle Effects Preview 09:38

Multiple Bullets Preview 05:41

Charging Bullets Preview 16:33

Base Enemy Class Preview 12:30

Hurt Animation Preview 21:02

Killing Effect Preview 06:20

Destroying Particle System Preview 05:15

Walking Enemy Preview 16:46

Knockback Effect Preview 20:56

Physics Materials Preview 06:21

Collision Improvements Preview 05:11

Flamethrower Enemy Preview 16:35

Flames Preview 08:36

Shooter Enemy Preview 17:27

Enemy Bullet Preview 08:01

Spawn Enemy Bullets Preview 12:22

Burst Fire Preview 08:47

Shooter Enemy Adjustment Preview 03:39

Turrets Preview 18:24

Moving Platforms Preview 19:25

Teleporter Preview 14:42

Teleporter Loop Preview 06:27

Triggering Teleporters Preview 10:52

Triggering Platforms Preview 13:04

Cutscene Trigger Preview 21:12

Input Lock Preview 08:56

Powerups Preview 13:56

Powerup Routine Preview 12:57

Supercharge Powerup Preview 03:29

Invincibility Powerup Preview 04:19

Canvas Preview 18:54

Health and Time Texts Preview 20:58

Designing a Powerup Bar Preview 08:50

Event Preview 06:56

Animating a Powerup Bar Preview 12:43

Floor Paint Preview 11:26

Moving Platform Paint Preview 06:10

Button Paint Preview 02:39

Destructible Cube Paint Preview 10:06

Teleporter Paint Preview 09:11

Gate Paint Preview 09:12

Opening a New File Preview 05:15

Navigational Controls Preview 02:36

Basic Tools Rundown Preview 04:37

04. Basic Tools Usages Preview 18:24

05. Basic Secondary Tools Preview 11:46

06. Basic Layers Preview 06:49

07. Painting Sample Preview 04:29

08. Adjustment Layers (Part 1) Preview 06:07

09. Adjustment Layers (Part 2) Preview 09:08

10. Adjustment Layers (Part 3) Preview 10:21

11. Transform Tool Preview 06:11

12. Transform Tool Continued Preview 05:48

13. Color Range Select Preview 04:46

14. Image Settings Preview 05:03

15. Image Adjustment Preview 02:42

16. Photoshop Fun Preview 12:22

17. Photoshop Fun Continued Preview 10:52

18. Ruler Usage Preview 06:05

Walking Enemy Idle Preview 07:19

Walking Enemy Leg Frames Preview 07:05

Walking Enemy Animation Preview 10:58

Flamethrower Enemy Preview 13:13

Shooting Enemy Tank Preview 23:20

Turret Enemy Preview 10:41

Turret Animation Preview 08:01

Megadude Silhouette Preview 05:19

Megadude Walking (Part 1) Preview 11:23

Megadude Walking (Part 2) Preview 08:48

Megadude Walking (Part 3) Preview 06:03

Megadude Animation Preview 07:06

Megadude Jump (Part 1) Preview 05:15

Megadude Jump (Part 2) Preview 09:03

Megadude Jump (Part 3) Preview 04:50

Megadude Walking with Weapon Preview 05:28

Megadude Weapon Charge Preview 10:40

Megadude Weapon Shoot Preview 06:26

Megadude Photoshop Export Preview 04:14

Importing Assets Preview 06:27

Looking Left and Right Preview 04:19

Animator and Transition Preview 19:53

Jumping Animation Preview 10:09

Charging Animation Preview 08:20

Walking Enemy Animations Preview 15:28

Shooter Enemy Animation Preview 13:45

Flamethrower Enemy Animation Preview 08:46

Turret Enemy Preview 15:37

New Button Preview 06:11

Moving Platform Preview 04:47

Teleporter Preview 03:51

Gate Preview 04:24

Blocks Preview 03:29

Background Elements Preview 09:26

Layer Copies Preview 11:23

Object Repositioning Preview 18:48

Removing False Jumps Preview 05:04

Sound FX Preview 11:21

Download and Install Blender Preview 00:19

Now that we've made 2D games, you'll get a sneak peek at making 3D games by learning to 3D model. Join digital artist Kevin Liao as we create an apartment building model in Blender. Blender is the 3D modeling software we will use for the following sections of this course.

Blender is FREE and works on both Mac and PC! The interface is virtually the same. The only major difference is the hotkeys. 

Download Blender

https://www.blender.org/download/

Mammoth Interactive

Introduction and Setting Changes Preview 03:10

Before we dive into making a model, I will explain the basics of the professional Blender interface in this tutorial. Don't be intimidated! Even absolute beginners can start with me.

Camera Controls Preview 01:37

Blender is my favorite platform for making 3D models. Blender lets you make high quality art to export anywhere you could want: a game engine like Unity, animations in short films, ads, TV series, feature films, and your 3D printer. You name it!

Emulated Numbpad Camera Preview 02:01

Basic Object Manipulation Preview 04:16

Frequently Used Tools Preview 10:57

Mirror Modifier Preview 03:48

Making the First Block of our Apartment Preview 04:44

Making the Door Block Preview 10:06

Making the Window Block Preview 05:14

Detailing Windows Preview 05:05

Beveling the Door Preview 04:57

Making the Roof Side Block Preview 03:51

Making the Roof L Block Preview 07:02

Making the Roof Corner Block Preview 05:35

Organizing Blocks Preview 06:06

Adding Materials and Color Preview 14:18

Putting Together the Building Preview 17:16

Source Files Preview 00:02

Get here - the source files of the Blender project!

Please leave us a rating! Preview 00:03

Bonus Lecture Preview 00:02