Vfx For Games In Unity Beginner To Intermediate

By the end of this course you will have started your own portfolio as a Triple-A Visual Effects artist for Games.

Last updated 2022-01-10 | 4.7

- Learn how to create effects for games with Unity.
- Fundamental concepts about Visual Effects.
- Creating Textures
- Meshes and Shaders for Game VFX.

What you'll learn

Learn how to create effects for games with Unity.
Fundamental concepts about Visual Effects.
Creating Textures
Meshes and Shaders for Game VFX.
How to structure AAA Visual Effects.

* Requirements

* Unity: Basic
* Photoshop: Basic
* Blender: Basic
* Graphic Tablet Helps
* Unity 2019.1 Preferably

Description

This course is about the creation of VFX for Games with Unity. You'll start learning how to create Magic Spells, Fireballs, Special Skills and more effects for games. It will take you from a Beginner standpoint to an Intermediate level in Game VFX. It contains the theory, the practice and the creative liberty you will need in your future Visual Effects career.

Who this course is for:

  • VFX Beginner
  • Unity Beginners
  • Unreal Beginners
  • Programmers
  • Illustrators
  • 3D Generalists
  • Artists in General
  • Game Designers

Course content

9 sections • 67 lectures

First, let's enable 1080p!

Udemy sometimes can only display 720p even tough I uploaded the course at 1440p @ 60fps.

So let's see how we can get at least 1080p!

Types of Effects | Introduction Preview 01:00

Types of Effects | 1 - Particle Effects Preview 01:12

Types of Effects | 2 - Mesh Effects Preview 01:09

Types of Effects | 3 - Flipbook Animations Preview 01:42

Types of Effects | 4 - Shader Effects Preview 01:03

Types of Effects | 5 - Hybrids Preview 01:33

Recap of the Types of Effects

Let's just do a quick recap of the the Type of Effects.

Principles of VFX | 1 - Gameplay Preview 01:49

Principles of VFX | 2 - Timing Preview 02:37

Principles of VFX | 3 - Shape Preview 01:26

Principles of VFX | 4 - Contrast Preview 02:43

Principles of VFX | 5 - Color Preview 08:11

Recap of the Principles of VFX

Pre-Production | Introduction Preview 01:09

Pre-Production | 1 - Gameplay Objective Preview 01:00

Pre-Production | 2 - Getting References Preview 02:14

Pre-Production | 3 - Technical Research Preview 01:01

Pre-Production | 4 - Sketching Preview 01:37

Recap of the Pre-Production

Download & Install Unity Preview 01:25

Setting Up Your Project Preview 01:10

Import Package Preview 02:46

Starting The Sparks Preview 03:36

Shader Graph - Additive Shader Preview 08:24

Your First Texture Preview 01:44

Particle System - Sparks Preview 13:05

More Details To The Sparks Preview 06:59

Particle System - Sparks Hit Preview 05:06

Variations Preview 03:55

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References Preview 02:29

Sketching Preview 09:29

Anticipation, Climax and Dissipation - The Start Preview 14:48

Your First Mesh Preview 06:56

Impact 01 Texture Preview 09:53

Impact 02 Texture Preview 07:51

Shockwave Preview 04:18

Ground Crack Preview 08:29

Shader Graph - Alpha Blended Shader Preview 09:51

Fire Version Preview 10:23

Nature Version - Part 1 Preview 12:27

Nature Version - Part 2 Preview 10:21

READ THIS BEFORE: Final Touches

The lecture, Final Touches, requires a shader that is made in the Chapter 7, lesson 46.


I recommend you, to watch Chapter 7 first and then come back to lecture 40.

Final Touches Preview 08:15

Are you enjoying this course? I would love to have your feedback.

Hope you are really enjoying this experience, and that you are learning something new and exciting.

References Preview 01:44

Sketching Preview 03:13

Projectile Mesh Preview 07:25

Projectile Texture Preview 16:09

The Trail Preview 10:48

Shader Graph - Additive Scroll and Distortion Shader Preview 11:14

Projectile Scene - Overview Preview 04:12

Making The Projectile Fly Preview 04:08

The Impact Effect Preview 10:20

The Muzzle Effect Preview 08:30

Electric Version - Part 1 Preview 15:11

Electric Version - Part 2 Preview 08:01

Electric Version - Part 3 Preview 14:02

Electric Version - Impact & Muzzle Preview 06:09

Introduction Preview 05:00

Performance Improvements Of The Projectile - Part 1 Preview 11:39

Performance Improvements Of The Projectile - Part 2 Preview 09:42

Performance Improvements Of The Projectile - Part 3 Preview 06:35

Recap of the Performance Improvements