Sketchup Tutorial

Tags: SketchUp

A Practical 7 Hour Hands-on Course That Teaches How To Use SketchUp Like A Pro

Last updated 2022-01-10 | 4.4

- Learn The Required Skills To Build Models Using SketchUp

What you'll learn

Learn The Required Skills To Build Models Using SketchUp

* Requirements

* PC or Mac

Description

This SketchUp training course  teaches you how to use this 3D modeling program designed for architects, engineers, designers. SketchUp comes in two versions, a free and paid version. This tutorial can be used with either version, and is designed for the absolute beginner. No prior experience with 3D modeling programs, or SketchUp specifically, is required.

You will start by exploring the user interface for SketchUp, getting familiar and comfortable with navigating and where the tools are located. The course utilizes many Ruby scripts, which are provided in the working files, and he will show you how to install and use the scripts throughout the course. Some of the functions that you will be taught throughout this tutorial include; working with lines and shapes, how to make faces and surfaces, drawing edges, scaling your models, working with layers and using the architectural tools. You will also learn how to style your work, use color and texture on your models, create walkthrough animations and finally, how to export your work to share and present it.

By the completion of this computer based video course for SketchUp, you will be comfortable using the tools within the software to create and share 3D models. This video tutorial includes working files, allowing you to follow along with the author throughout the lessons.

Who this course is for:

  • Designers, Modellers, CAD Designers, Animators

Course content

19 sections • 109 lectures

Important - Working Files - Download These First Preview 00:01

0101 Exploring The User Interface On The Mac And In Windows Preview 07:23

0102 Comparing Keyboard Layouts Preview 02:12

0103 Arranging Windows Preview 03:05

0201 Installing Keyboard Shortcuts Preview 01:55

0202 Preferences, Templates, And Model Info Preview 03:39

0301 Loading And Using Extensions Preview 02:54

0302 Finding And Loading Ruby Scripts Manually Preview 02:46

0303 Tips For Organizing Scripts And Turning Them Into Extensions Preview 03:45

0401 Basic Navigation With A Mouse Or Tablet Preview 02:20

0402 Parallel Projection, Perspective, And Two-Point Perspective Preview 02:42

0403 The Many Faces Of Zoom Preview 05:01

0404 Video Game Controls For First-Person Navigation Preview 02:58

0405 Seeing Inside Spaces Preview 05:24

0501 Selection 101 Preview 08:14

0502 Selection Script Preview 03:06

0503 Eraser Tricks Preview 02:26

0504 Moving Preview 05:36

0505 Copying, Multiplication, And Division Preview 02:51

0506 Rotating Tutorial Preview 10:28

0507 Scaling And Mirroring Preview 05:13

0508 Scaling With The Tape Measure Preview 01:40

0509 Freescale And Taper Scale Preview 02:56

0510 Align Tool Preview 01:25

0511 Divide And Divide With Construction Points Preview 03:29

0512 Intersecting Tutorial Preview 03:58

0513 Sections, Section-Cut-Face, And Zorro Preview 06:11

0514 Guides Preview 04:41

0515 Dimensions Preview 07:44

0516 Leaders And Screen Text Preview 04:09

0517 Modulating Visibility Preview 06:08

0601 Layer Mechanics Preview 06:04

0602 Layer Manager Preview 04:47

0701 Groups Preview 05:48

0702 Component Basics Preview 04:27

0703 Gluing Components Preview 02:55

0704 Components That Cut Openings Preview 02:36

0705 Components That Face Camera Preview 08:08

0706 Components Window Preview 05:40

0707 Paste In Place Preview 02:41

0708 Dynamic Components Preview 07:00

0709 Working With Larger Models Preview 09:04

0801 Lines And Click Style Preview 01:12

0802 Freehand, Polylines, Explode, And Weld Preview 02:33

0803 Understanding The Inference Engine Preview 05:29

0804 Locking Inferences Preview 03:18

0805 Drawing To Scale And Being Accurate Preview 06:30

0806 Arcs And Ruby Arcs Preview 02:49

0807 Drawing Polylines With Fredo6S Bezierspline Preview 02:37

0808 Plane And Axis Locks Within Bezierspline Preview 02:10

0809 Comparing Bezier Curves And Splines Preview 05:52

0810 Curve Conversion Preview 02:23

0811 Closing The Loop With Beziersplines Preview 01:37

0901 How To Make A Face Preview 01:10

0902 Breaking And Healing Faces Preview 02:37

0903 Determining Which Way A Face Faces Preview 01:43

1001 Rectangles And The Golden Proportion Preview 04:01

1002 Circles And Polygons Preview 05:26

1003 Pushing And Pulling Preview 02:51

1101 Softening And Smoothing Preview 04:03

1102 Joint Push Pull Preview 02:09

1201 Drawing Edges By Hand Or With Offset Preview 04:20

1202 Tools On Surface Preview 05:43

1203 Follow Me Basics Preview 04:18

1204 Follow Me Application Preview 05:22

1205 Rounded Box Primitive Tutorial Preview 08:42

1206 Bezier Round Edge Preview 01:44

1207 Several Methods For Cones And Spheres Preview 02:34

1208 3D Text Preview 01:17

1209 Skin Preview 02:47

1210 Free Form Deformation Preview 04:31

1211 Booleans Preview 03:02

1212 Mathematically Derived Forms Preview 04:03

1213 The Drawing Plane And Its Axes Preview 05:06

1214 Projecting Geometry Preview 01:46

1301 Walls And Windows Preview 05:25

1302 Housebuilder Preview 05:35

1303 Roofs Preview 03:40

1304 Manually Creating Stairs Preview 03:56

1305 Stair And Railing Scripts Preview 06:07

1401 Optimizing A Landscape From Contours Preview 08:04

1402 Stamping, Draping, And Coloring Landforms Preview 04:46

1403 Placing Components On Organic Surfaces Preview 03:41

1404 Sculpting Organic Forms From Scratch Preview 04:52

1405 Bezier Patch Modelling Preview 02:50

1406 Tensile Membranes With Soap Skin And Bubble Preview 03:24

1501 Exploring, Mixing, And Editing Style Preview 05:54

1502 Edge Styles Preview 02:41

1503 Face Styles Preview 02:12

1504 Shadows And Fog Preview 05:11

1505 Scenes Preview 06:53

1601 Creating Walkthrough Animation Preview 05:57

1602 Animating Section Plane Preview 03:10

1701 Painting And Sampling Color Preview 04:48

1702 Creating Textures From Scratch And Adjusting Them Preview 03:46

1703 Stretching Photo Textures To Fit Geometry Preview 04:18

1704 Colorizing Grayscale Texture Preview 01:50

1705 Opacity And Transparency Preview 03:04

1706 Projecting Texture Preview 02:52

1707 Importing Textures And Image Preview 02:54

1708 Mac Material Management Preview 01:23

1801 SketchUp Workflow Discussion And Importing From CAD Preview 07:15

1802 CAD Cleanup Script Preview 04:47

1803 Building A Model On Top Of An Imported Plan Preview 01:55

1804 Google Earth, SketchUp, And The 3D Warehouse Preview 06:43

1805 Creating A 3D Model From A Photo Preview 07:35

1901 Exporting Images From SketchUp Preview 01:57

1902 Webexporter: Creating Spinning Objects And Walkthroughs Preview 03:50

1903 Creating Interior Panoramas With Ruby And Pano2VR Preview 02:19