Java Games Development

Develop Java games from scratch: From Beginner to Expert

Last updated 2022-01-10 | 4

- Learn the Java basics and apply them to real world projects.
- Master the Java packages for 2D game development.
- Learn how the Object Oriented Programming is used in practice.

What you'll learn

Learn the Java basics and apply them to real world projects.
Master the Java packages for 2D game development.
Learn how the Object Oriented Programming is used in practice.
Create playable well known games such as Snake and Pacman
for your own sense of achievement.
Playing music and import pictures inside a game
Animating game characters and the displayed text
Take user inputs to change the game state

* Requirements

* MacOS
* Windows or Linux operating system.
* Willingness to explore the concepts for Developing Games with Java.
* No previous programming experience needed.

Description

Learn JAVA by developing fun games from scratch.  This course is for everyone who has desire to learn JAVA. The game complexity increases with every section and you will be able to rise your knowledge throughout the course.

You will develop amazing games and you will see how JAVA works moving things on screen and objects interaction. You will also create and import pictures used in the games and get familiar with creating randomly movable enemies, animating the game characters and playing music while playing the game.

Learn how to create video games using Java, which is one of the leading free to use software development tool. You will start from the basics so you need no prior experience in Java or programming! With our lectures, you'll be surprised what you can achieve right from the first moment you start the course.

You will get 24/7 support on the Q&A section from our team. Go on to build several games including:

  • Brick Breaker: Design a paddle and break the brick map.

  • Snake Feeder: Learn how to display images to feed the snake and extend its length.

  • Pacman: The game talks for itself, one of the most played games worldwide. Now you will be able to create it yourself.

You will have access to a course that has over 8 hours of HD video content. Be part of our community of over 60k students worldwide and make new connections in the industry.

The course is project oriented as this is the best way to learn Java. Instead of just learning the coding concepts, you will be applying them instantly to real world games.  All of the source code will be included in the end of each section, so you will never struggle to complete a lecture.

Here is how you will be thought how to build Java games.

  • You will first be challenged to build the entire game yourself.

  • I will show you every small detail in the cording lectures.

  • After building the game you will be asked to modify the control parameters.

Join now to get a lifetime access to this course, which includes a tone of videos and downloadable materials.

You will Java Object Oriented Programming concepts and be able to apply them for your own projects. Once you complete the course you will become an advanced game developer and feel comfortable to create games from scratch.


Who this course is for:

  • Beginner Java developers.
  • Students with little programming experience.
  • Employees in programming companies
  • Computer Science students

Course content

7 sections • 61 lectures

Install Java & Eclipse - Windows Users Preview 08:24

Install Java & Eclipse - MacOS Users Preview 04:30

Install Java & Eclipse - Linux Users Preview 07:02

Java Introductory Notes Preview 05:51

Variables and Data Types Preview 16:03

Arrays and Strings Preview 10:15

Control Flow Statements Preview 19:23

Classes, Objects and Methods Preview 17:26

Playing Java Game Outside the IDE Preview 01:52

Java Basics Quiz

Game Class Structure Preview 06:37

Coordinate Systems Preview 04:10

Advanced Methods and Packages Preview 03:09

Java Swing | JFrame and JPanel Preview 05:53

Java Swing | Game Timer Preview 03:22

Java Swing | ImageIcon for Importing Pictures Preview 03:02

Java Util | Random Objects Preview 03:02

Java Sound IO | Play Music Preview 05:25

Java AWT | Graphics and Graphics2D Preview 05:01

Java AWT | KeyListener and ActionListener Preview 03:13

Java AWT | Draw Methods Preview 03:50

Java AWT | Stroking and Filling Preview 02:46

Java AWT | Strings and Fonts Preview 03:44

Objects Intersection in Java Preview 03:08

Introduction and Classes Creation of Brick Breaker Game Preview 05:06

Main Class Development Preview 05:33

Ball and Pedal Display Preview 19:17

Ball and Pedal Functionality Preview 20:34

Displaying the Bricks Map Preview 19:27

Bricks Functionality Preview 15:53

Game Restart and Score Display Preview 12:58

Introduction and Class Creation of Snake Feeder Game Preview 06:02

Main Class Development Preview 03:33

Setting the Game Play Preview 12:53

Snake Display Preview 17:34

Snake Functionality Preview 16:00

Interaction between the Snake and the Fruit Preview 12:59

Setting the Score and Game Restart Preview 09:41

Introduction and Class Creation of Pacman Game Preview 07:48

Main Class Development Preview 05:56

Set Key Variables Preview 11:21

Background Initialization Preview 04:52

Drawing the Maze - Part 1 Preview 04:41

Drawing the Maze - Part 2 Preview 09:26

Drawing the Maze - Part 3 Preview 07:44

Importing the Images Preview 07:33

Drawing Pacman Preview 10:40

Pacman Functionality - Part 1 Preview 14:51

Pacman Functionality - Part 2 Preview 10:31

Animating Pacman Preview 04:40

Drawing the Enemy Preview 16:08

Moving the Enemy Preview 06:49

Dying Functionality Preview 03:59

Winning Functionality Preview 04:24

Drawing the Score Preview 06:28

Displaying Introduction Screen Preview 09:20

Pause and Stop the Game Preview 04:05

Play Music While Playing Pacman Preview 08:53