Ue5professionalcinematics Course

Learn the necessary UE5 tools needed to create high-end cutscenes and animations, even as a beginner game developer!

Last updated 2022-01-10 | 4.5

- How to install UE5
- How to navigate the engine
- and edit levels
- How to import custom objects
- Quixel Megascans
- and marketplace assets

What you'll learn

How to install UE5
How to navigate the engine
and edit levels
How to import custom objects
Quixel Megascans
and marketplace assets
How to use sequencer
How to use all the fundamental cinematic tools in the engine
How to animate a full cutscene
How to add extra effects like camera shake
particles
character animation
and transitions
How to activate your cinematics as cutscenes in your game

* Requirements

* Basic understanding of UE4
* or 5 will be useful
* but not required

Description

If you're a game developer looking to level-up your cutscenes, or an animator wanting to learn real-time animation in Unreal Engine 5, then you're in the right place!

In this course I'll teach you everything you need to know to create cinematic animations in Unreal, by taking advantage of the many tools provided in the engine, and then walk you through the entire process of creating an awesome cutscene!

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If you don't have any experience in Unreal Engine 4, or 5, I've got you covered!  I've dedicated part of this course to teaching the basic knowledge needed to complete this course.  You'll learn how to install the engine, how to add objects to your new projects, and even how to navigate the engine and edit levels!

Once you learn the basics, or if you already have some experience, we'll hop into learning all of UE5s cinematic tools!  I'll teach you how to use the Cinematic camera, which is created to simulate a real movie camera, as well as the virtual rail rig, and crane rig tools to achieve realistic and professional camera movement.

After learning those tools, we'll animate our cameras to create a full 4 shot cutscene using all the different animation methods.  We'll edit all our shots together, then add camera shake, activate particle simulations for added detail, add multiple sound effects, as well as play and blend character animations to bring our cutscene to life.

I'll even show you how to activate and manipulate your cutscene using Blueprint visual scripting!

Who this course is for:

  • Beginner/intermediate game developers, and virtual production artists

Course content

4 sections • 15 lectures

Downloading Unreal Engine 5 Preview 02:39

In this video I'll show you how to install the Epic Games Launcher, and Unreal Engine 5.

Creating a new project Preview 04:50

In this video, we'll look at the Library tab of the EG Launcher, as well as the project manager in UE5 where we can create new projects.

Basic hotkeys, and engine navigation Preview 15:17

If you're brand new to UE5 and haven't used UE4 in the past, this video will get you up to speed with everything you need to know about the engine layout, level editing, and navigating the 3D viewport.

Importing objects to use in your cinematics Preview 13:36

Every cutscene needs a great scene, so in this video I'll show you all the ways you can get objects into your project to use in your animation.

How to use Sequencer Preview 13:45

In this video I'll be giving you an overview of how to use Sequencer to animate objects in your scene, and demonstrating how all of it's fundamental features work.

How to use the Cinematic Camera Preview 09:46

You can't have a cutscene without a camera, so in this video I'll show you all the key settings available on the Cinematic Camera, and how you can use them.

How to use the Camera Rail Preview 05:03

In this video I'll show you how to use the Camera Rail to get smooth camera movement in your scene.

How to use the Camera Crane Preview 04:18

In this video I'll show you how to use the Camera Crane in your scenes.

Animating Your Shots Preview 30:24

In this video I'll show you exactly how to animate all your camera shots, using the knowledge gained over the previous videos in the course.

Animating characters in Sequencer Preview 06:37

Characters and movement are crucial in a cutscene, so in this video I'll show you how to activate and blend character animations in Sequencer.

Combining shots in a master track Preview 03:44

In this video I'll show you how to add multiple shots to a master sequence, and edit them together.

Adding sounds, transitions, particles, and camera shake Preview 25:15

Now that you have a base cutscene, it's time to spice it up and give it a bit more depth.  In this video I'll show you how to add fade tracks, camera shake, sounds, and particle effects.

Ways to activate your sequence Preview 13:11

In this video I'll show you some ways that you can activate your sequence if you're using it in-game as a cutscene.  I'll demonstrate how you can play the animation as an opening cutscene, or a triggerable cutscene when a player enters a new area, as well as teaching you how to program your player character to not interfere with the animation.

Common Blueprint controls for your sequence Preview 03:35

In this video I'll show you some of the other Blueprint controls that you can use to manipulate your sequence in-game.

That's all, now go make something awesome! Preview 00:45