Narrative Design Master Class

Write your story through topics such as World building, Character Development, Dialogue, Plot Theory and more

Last updated 2022-01-10 | 4.4

- Understand fundamental narrative design principles
- Learn World Building
- everything from climate to cataclysmic events
- Creating in depth charcaters working from the inside - out

What you'll learn

Understand fundamental narrative design principles
Learn World Building
everything from climate to cataclysmic events
Creating in depth charcaters working from the inside - out
Comprehensive look at writing captavating dialogue in games
Learn how to break into the Game Industry as a Narrative Designer
A video game perspective of how to create a story depending on its structure

* Requirements

* A PC / Laptop
* Creative mind

Description

Why this course is special


This course is like no other on the market. We're going to be looking at some very interesting concepts when it comes to Narrative Design.


My Guarantee

For every student that joins the course, they will be able to ask questions about their games and how to go about using their story to help develop their game. I will be available to answer any and all questions for all of my students.


The Course Structure

The course is almost all videos. It will take between 6.5 hours to complete. After you finish this course, you will have a more robust understanding of how to write for your games.

The course is structured into 8 main Sections.

  • Section 2: Introduction to Narrative Design

    In this section, We will be taking a solid look at what is narrative design. Understanding all the fundamentals that go into writing and grasp a deep comprehension of plot theory. We will also look at game genres, player archetypes, mechanics, clarity in writing, and much more.


  • Section 3: Concept / Pitch

    Here, we look at how to generate and cultivate ideas from their initial inception to writing out a full-blown pitch document. This section allows you to create your concept that will be pushed throughout the entire course.


  • Section 4: World Building

    This is my favorite section because here, we will look at the intricacies of building a full-scale world from nothing. We will talk about climate, mood, setting, who inhabits it, is it fantasy, is it science fiction and much more


  • Section 5: Character

    In this section, we flesh out our main protagonist and give them a sense of purpose in the out newly created world. This will allow us to see which of the 4 main types of character we want to create/. We when looking at Character Psychology and the 16 personality types, along with really looking at diversity in video games and how to make it more efficient


  • Section 6: Story

    This section is dedicated to player agency, giving the player a sense of purpose throughout the entire game and respecting their choices. We take a critical look at Linear, Non-Linear and open-world games and their perspective on player agency.


  • Section 7: Dialogue

    Here we will look at dialogue and the importance it represents in-game. How to write dialogue, the 3 main types, and incorporating cutscenes into the game.


  • Section 8: Bringing it all together

    This section brings all previous sections together to understand the fundamentals of narrative design


  • Section 9: Bonus: Breaking into the industry as a Narrative Designer

    In this Bonus Section, we take a look at what tools are at a Narrative Designer's disposal to break into the industry and start their careers right after finishing this course

Certification of completion when finishing this course 

When you complete 100% of the videos in this course, you will be emailed a certificate of completion by Udemy so you can show it as proof of your expertise and that you have completed a certain number of hours of instruction in the course topic.

Who this course is for:

  • Writers
  • Game Designers
  • Narrative Designers
  • Indie Game Developers
  • Game Developers

Course content

9 sections • 104 lectures

Introduction Preview 03:45

Assignment Breakdown Preview 06:43

Join the Community! Preview 00:52

Why you want to write

Greetings By now you know what the majority of the course is about and what kind of topics and assignments we are going to cover. I would like to know a little about you :) This is just to see what kind of writer you want to become and what sections will be most beneficial for you in the course

Section Overview Preview 03:57

What is Narrative Design Preview 03:02

Game Types Preview 07:49

Roles in Game Production Preview 04:00

Player Types Preview 11:14

Mechanics Preview 05:18

Clarity Preview 04:09

Duties of a Narrative Designer Preview 06:30

Plot theory part 1 Preview 10:06

Plot theory part 2 Preview 06:06

Plot theory part 3 Preview 06:57

The whole process Preview 09:12

Section Overview Preview 01:45

Idea Preview 09:17

Themes Preview 03:34

Concept Creation Preview 01:28

Description Preview 03:20

Comparison Preview 03:09

Pitch Advice Preview 04:55

Pitch Examples Preview 00:00

Narrative Design Pitch Document

In this assignment we will look at both game design and narrative design. We will put both into practice by creating a one-pager for our Narrative idea! From this document, we will build into the next assignment. Don’t over complicate yourself, make it simple and effective.

Section Overview Preview 05:10

What is Fantasy Preview 09:41

What is Science Fiction Preview 07:56

World Types Preview 06:54

The Phsyical Planet Preview 06:28

Mood & Setting Preview 01:46

World Design Document Reference Preview 00:04

The Blueprint

This initial concept will be your world’s foundation for the remainder of the course. It will evolve and change across multiple assignments.

World Changing Events Preview 06:37

Recent History Preview 04:19

Timeline

In this assignment, we are going to be creating our worlds timeline

The Map Preview 03:23

Create a Map of Your Fictional World

In this assignment, we're going to be creating a map for your world.

Races Part 1 Preview 04:40

Races Part 2 Preview 05:53

Character Diversity Preview 03:23

Economics and Politics Preview 07:44

Language Preview 02:37

Characters Preview 02:49

Section Overview Preview 03:51

Character Types Preview 01:53

Cipher Character Preview 01:43

Fixed Character Preview 02:25

Custom Character Preview 02:30

Fixed Customization Character Preview 02:39

Character Psychology Part 1 Preview 08:39

Character Psychology Part 2 Preview 05:24

Character Psychology Part 3 Preview 06:35

Character Psychology Part 4 Preview 06:49

Character Traits Preview 03:17

Creating Diverse Characters Preview 04:14

Stereotypes Preview 02:10

Tropes Preview 03:03

Character DNA Preview 03:22

A Character

This assignment will be focusing on character DNA. Similar to the one we saw in the previous Lecture

Section Overview Preview 02:28

What is dialogue? Preview 02:21

Types of Dialogue Preview 01:58

Ambient Dialogue Preview 01:46

Interactive Dialogue Preview 02:36

Cutscenes Preview 04:23

The Two Page Scene

In this assignment, we are going to be creating a scene between 2 characeters in a pre-selected scene

Effective vs Non - Effective Dialogue Preview 07:45

Script Process Preview 07:28

Theme and Tone Preview 03:54

Writing Ambient Dialogue Preview 01:54

Writing Interactive Dialogue Preview 02:27

MMO Dialogue Preview 05:17

Mobile Dialogue Preview 04:00

Writing inside the Boxes Preview 08:54

Giving Voice to a Character

In this assignment, we're going to be giving a voice to the character you created in the previous section

Section Overview Preview 02:10

Narrative Types Preview 02:09

Quest Based Preview 04:02

Mission Based Preview 02:07

Story Preview 02:11

Prod to Nar Preview 02:06

Upstream Narative Preview 02:45

Downstream Narrative Preview 02:57