Master Digital Product Design Ux Research Ui Design

A complete design education for product designers: Research the user experience, then design a great user interface

Last updated 2022-01-10 | 4.5

- Critical Thinking
- User Interface Design
- User Experience Research

What you'll learn

Critical Thinking
User Interface Design
User Experience Research
Some Relevant Design History
History of Digital Product Design
Design Processes
How Human Perception Works
Increased Creativity
Usability Testing
Applied Psychology in Design

* Requirements

* Pencil and paper
* Computer
* A free or paid Figma account (I will show you how to set this up)
* An open mind
* Desire to learn and a willingness to be challenged.

Description

Digital products are more abstract and complex than any product we've designed before. People are using their digital devices faster, with less conscious thought and more distracted than ever in history.

These issues present new challenges that require a new kind of design team to address. These design teams need to understand a complex range of behavioral psychology, perception, creativity, business. They need to understand what has come before, the history of design didn't start with the iPhone. The history of product design started with the history of products!

I created this course out of frustration. Frustration that design education has been reduced to a handful of feal good quotes, an ineffective standardised design process, unquestioned research activities and no mention of philosophy or critical thought. We are designing the most complex product in history for the most distracted users. We're expecting designers to work with an embarrassingly narrow understanding of design. I had to create this course for them, I had to create The Master Digital Product Design Course because no one else was doing it ;)

The Master Digital Product Design Course will give you everything you need to start designing products people love. It will take time and I advise you to work through all the exercises over a period over several months, leaving time for reflection and experimentation. This is not a fast track to any design job, this is a slow track to a great career.

What do I get with this course?

This course comprises of 12 modules, each around an hour long. Each module contains high-quality explainer videos with multiple activities and downloadable worksheets. Every video has resource links for further reading to ensure you get a range of opinions and allow you to dig deeper into topics that interest or apply to you.

The modules will cover a unique range of topics that I believe are missing from the majority of modern design curriculums. The 12 sections are:

  • Introduction: background into the industry and some of the problems

  • What is Design?: looking at, where design came from and some misconceptions about how to design

  • Design Process: the elements of a design process. You'll then create your design process

  • Critical Thinking: the core skill to design effectively, how to challenge ideas, especially your own

  • Experience Economy: experience is vital to create products people love, yet most people are ignoring it!

  • Creativity: you can learn to be creative, I'll show you what it is and how to get it!

  • Perception: looking at how people see the world and how we can design for them (people)

  • Usability: let's make sure your product is easy to use and doesn't frustrate

  • Figma: is a rapid design and prototyping tool, you'll learn to mock up your designs

  • Form & Function: why your product has to look good and what to do about it

  • Minimalism: minimalism is hard and we often get it wrong

  • Balance: you can have too much of anything. lets balance standards with trends

Is this course for me?

I created The Master Digital Product Design Course to fill many of the holes in other product design courses, for this reason, I believe it'll be useful for a seasoned designer.  I've also created it with the beginner in mind so if you have never designed anything you will be just at home (and everyone has designed something before, you just don't know it!).

As well as designers I also had in mind all the people who project manage, own or develop digital products. I believe there is a lot of interesting materials that will help the whole business think differently about creating digital products.


Who this course is for:

  • Junior or aspiring product designer
  • Product owners or managers
  • Software Engineers
  • User experience designers
  • User interface designers
  • Entrepreneurs

Course content

19 sections • 168 lectures

How To Use This Course Preview 03:49

Introduction Preview 02:08

Designer Shortage Preview 04:39

Life Coaches in Design Preview 06:32

Make it Pretty Preview 04:29

Copy Inspiration Preview 04:06

Summary Preview 02:06

Introduction Preview 03:23

The First Design Preview 04:54

Thonets chair Preview 04:42

Division of Labour Preview 07:45

When To Use Design Preview 04:15

Job Titles Preview 06:31

Arrogant Design Preview 03:07

Wrong Rules! Preview 03:47

One Billion Experiences Preview 07:34

The Production Line Preview 06:56

Summary Preview 02:28

Introduction Preview 01:24

No Process Preview 02:15

First UI Designer Preview 04:07

Design Process Preview 02:28

Process Problems Preview 04:03

Process Problems 2 Preview 04:44

Divergence & Convergence Preview 04:45

Summary Preview 01:37

Introduction Preview 01:47

Birth of Rationalism Preview 04:11

Post Rational Preview 04:02

Critical Thinking Preview 06:57

Data Driven Design Preview 08:07

Everybody Lies Preview 06:03

Focus Groups Preview 04:06

Eating Dogfood Preview 05:01

Scandinavian Design Preview 06:11

Innovation Theatre Preview 07:00

Design Thinking Preview 05:22

Summary Preview 02:13

Test Assumptions Preview 04:35

Logical Fallacies Preview 13:11

User Interview Preview 04:41

Another User Interview Preview 04:49

Surveys Preview 06:59

Competitive Analysis Preview 08:42

Paper Prototyping Preview 06:35

Introduction Preview 02:00

Experience Economy Preview 03:21

Case Study: Tinder Preview 06:07

Designers Remorse Preview 04:36

What's Easy? Preview 06:21

Perception Preview 03:27

Case Study: Uber Preview 05:10

Don Norman Preview 05:57

Creativity Preview 05:51

Summary Preview 02:59

Frame The Problem Preview 03:56

Creativity Exercises Preview 05:51

Test Assumptions Preview 03:49

Feature Matrix Preview 04:13

Red Routes Preview 03:19

Information Architecture Preview 10:58

Wireframe Preview 06:10

Introduction Preview 02:03

Change Your Perspective Preview 04:11

Perspective Suppressors Preview 04:55

How We See Preview 05:08

Colour Perception Preview 05:37

How We Focus Preview 06:03

How We Remember Preview 08:12

Visual Channels Preview 08:18

Hierarchy Preview 05:51

Pre Attentive Visual Channels Preview 05:32

Gestalt Psychology Preview 06:33

Summary Preview 02:56

Introduction Preview 02:16

Make Me Think Preview 06:27

Usability Testing Preview 06:28

Usability Audit Preview 05:38

Mental Models Preview 06:20

Standards Preview 08:22

Make It Obvious Preview 06:51

Feedback Preview 05:00

Summary Preview 02:42

Heuristic Evaluation Preview 12:24

Usability Audit Preview 10:09

Usability Testing Preview 14:41

Click Testing Preview 04:56

Introduction Preview 00:56

Figma: Getting Started Preview 03:50

Figma: Frames Preview 05:35

Figma: Shapes Preview 04:32

Figma: Fill & Stroke Preview 09:05

Figma: Drawing Tools Preview 09:36

Figma: Boolean Tools Preview 05:13

Figma: Text Preview 03:57

Figma: Groups & Layers Preview 03:33

Figma: Grids & Constraints Preview 06:11

Figma: Effects Preview 03:41

Figma: Styles Preview 03:32

Figma: Components Preview 05:48

Figma: Plugins Preview 02:48

Figma: Prototyping Preview 04:07

Figma: Version Control Preview 02:46

Figma: Feedback Preview 03:22

Figma: Exporting Preview 03:23

Summary Preview 00:54

Introduction Preview 01:32

Form Vs Function Preview 05:57

The New Art Preview 05:02

Form Follows Function Preview 05:06

Flat Vs Skeuomorphic Preview 04:35

Power of Form Preview 06:34

Ugly Aesthetic Preview 03:52

Art Into Industry Preview 06:40

Summary Preview 02:09

Introduction Preview 01:56

Minimalism Preview 02:49

Less But Better Preview 05:08

Removing Things Preview 03:14

Affordances Preview 05:59

Single Function Preview 04:14

Categories Preview 06:07

Case Study: Booking.com Preview 04:27

Helvetica Preview 03:06

Summary Preview 01:55

Introduction Preview 01:18

Objective Design Preview 05:48

Situationism Preview 05:34

Death of The Author Preview 03:50

Postmodernism Preview 06:27

Design Fluency Preview 06:39

Frictionless Design Preview 04:58

Raymond Loewy Preview 05:31

Chaos & Conformity Preview 03:44

Break The Grid Preview 04:41

Summary Preview 01:35

Thank You Preview 01:17