Develop Augmented Reality Book Ar Business Card With Unity
Tags: Unity
Augmented reality (AR) tutorials on Markerless tracking, Cloud AR, 3D Object detection, + more with Unity & Vuforia
Last updated 2022-01-10 | 4.5
- Understand different forms of Augmented Reality and their applications- Build 15 Augmented Reality Apps from scratch for Android & iOS
- Developing and ARBook app which will detect multiple image targets.
What you'll learn
* Requirements
* A Windows or Mac Computer system* Android SmartPhone or an iPhone
* Basic programming knowledge will be of Great help
Description
- Understand different forms of Augmented Reality and their applications
- Build 15 Augmented Reality Apps from scratch for Android & iOS
- Developing and ARBook app which will detect multiple image targets.
- Creating an interactive business card using AR Virtual buttons
- An AR greeting card app, which plays sound, and animation once opened.
- Detecting a real toy car using 3D Object tracking and superimposing a digital car on top of the real car.
- Tracking of cylindrical objects and placing digital models surrounding the cylinder
- Placing a life size Lamborghini car in real world using Markerless tracking
- Placing a life size drone in air using Vuforia Mid Air feature.
- Play / Pause video's in real world.
- Cloud recognition and best practices.
- Understand the basic difference between Virtual Reality & Augmented Reality
- Students will create AR apps by writing codes in C# programming language
Course content
18 sections • 164 lectures
What is Augmented Reality Preview 04:41
So in this video you understand the meaning of Augmented Reality.
Augmented Reality is a technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view.
The above definition is obviously is a bit difficult to understand so keep watching this video to understand Augment Reality is details
WHAT IS VIRTUAL REALITY | Differences between AR & VR Preview 05:57
In this video you will first understand What is Virtual Reality and then we look at the differences between Augmented Reality & Virtual Reality
Installation of Unity, 2019.2 Update Preview 10:51
Session End Quiz
Basics of Unity | Section Intro Preview 00:51
Understanding different panels in Unity Preview 04:53
Moving, rotating & scaling Gameobjects in Unity Preview 10:36
Game Panel in Unity Preview 07:37
Physics in Unity Preview 08:31
Increasing the light intensity Preview 01:45
Adding colors to Gameobject Preview 03:55
Adding textures to Gameobject Preview 03:55
Parent and child Gameobjects in Unity Preview 04:22
Local/Global and Pivot/Center tools in Unity Preview 05:12
Prefabs in Unity Preview 06:58
What are Scripts? Preview 04:44
Rotating the spheres Preview 07:56
Revolving the spheres Preview 03:20
AUGMENTED REALITY ONE (ARONE) SECTION INTRODUCTION Preview 01:35
Importing Vuforia package inside Unity Preview 05:57
Importing Vuforia package via Vufora Core Samples Preview 09:13
Web Camera output and creating the ARONE License Key Preview 04:32
Capturing an Image Preview 02:13
Creating a Vuforia Database and uploading Image Targets Preview 08:11
Projecting Barbarian 3D Model on Image Target Preview 11:00
Testing the output on an Android smartphone Preview 12:37
Testing the output on iPhone or iPad Preview 11:52
Sketching the Images for ARBook Preview 03:41
Importing the License Key Preview 07:30
Upload the Image Targets inside Vuforia Database Preview 05:15
Customising the Sun Image Target Preview 13:19
Customising the House Image Target Preview 10:42
Customising the Car Image Target Preview 07:14
Customising the Ship Image Target Preview 11:20
Customising the Aeroplane Image Target Preview 07:58
Adding and moving the cloud objects Preview 05:33
Understanding the problem behind Aeroplane Image Target Preview 06:03
Resetting the position of Aeroplane model Preview 14:53
Resetting the position of Cloud models Preview 12:47
Customising the AR Book Cover Image Target Preview 07:51
Integrating 3D Text Preview 09:23
Building the ARBook app Preview 08:36
Outdated Section Preview 00:05
Augmented Reality Book Intro Preview 00:46
This is the section intro of the ARBOOK app which you will make in this section. In this section you will
- Create the ARBOOK app
- We will sketch 7 images inside a drawing book & upload them as Image Targets
- Customize the SUN Image Target
- Customize the HOUSE Image Target
- Customize the SHIP Image Target
- Customize the CAR Image Target
- Customize the FOREST Image Target
- Customize the AEROPLANE Image Target
- Customize the ARBOOK Image Target
- Solve the problem related to SHIP & AEROPLANE ImageTarget
- Edit the DefaultTrackableEventHandler Script
Sketching images on a drawing book Preview 05:53
In this video I will scan 7 images inside a drawing book, so you can either draw your own sketches or download the sketches from the resource section & paste them inside a normal book
Update: Importing Vuforia in Unity 2019.2 and later Preview 00:23
Setting Up License Key for ARBook app Preview 11:45
Customizing Sun Image Target Preview 09:24
Customizing the HOUSE Image Target Preview 10:08
In this video we will customize the HOUSE Image Target
Customizing the SHIP Image Target Preview 10:25
In this video we will customize the SHIP Image Target
Customizing the CAR Image Target Preview 06:11
In this video we will customize the CAR Image Target
Customizing the FOREST Image Target Preview 07:46
In this video we will customize the FOREST Image Target
Customizing the AeroPlane Image Target Preview 09:59
In this video we will customize the AEROPLANE Image Target by adding the Aeroplane model
Adding Cloud models Preview 07:31
In this video we will customize the AEROPLANE Image Target by adding the Cloud Model on top of it
Customizing the ARBOOK Cover Image Target Preview 08:48
In this video we will customize the ARBOOK Image Target BY ADDING 3D Models on top of Image Target
Adding 3D Text on top of Image Target Preview 09:18
In this video we will customize the ARBOOK Image Target BY ADDING 3D Text on top of Image Target
Building the APK file of ARBOOK App Preview 05:12
In this video we will build the apk file for the ARBook application and run the application inside an Android Smartphone. So in this video we will first add the ARBOOKSCENE inside the Build Setting. Next we will customize the Player Setting by modifing the Company Name, Product name, Screen Orientation, Package name & Version number
Output of ARBook Application Preview 02:25
Problem related to Ship & Aeroplane Image Target Preview 03:50
In this video we will look at the problem related to the Ship & AeroPlane Image Target i.e the Aeroplane & Ship model start moving at the start moving as soon as the application starts.
DefaultTrackableEventHandler Script Update Preview 08:10
Solution for Ship & Aeroplane Image Target problem Preview 17:22
In this video we will edit the DefaultTrackableEventHandler script and write the code to activate the Ship, Aeroplane & Cloud model's only when the Ship ImageTarget & AeroPlane Image Target are opened in front of the camera
ARBOOK FINAL OUTPUT Preview 01:12
Output for the Augmented Reality Book (ARBook) application